Commit 5564edb1 authored by Paolo Bonzini's avatar Paolo Bonzini

stubs: group stubs for user-mode emulation

Some stubs are used for user-mode emulation only; they are not
needed by tools.  Move them out of stubs/.
Signed-off-by: 's avatarPaolo Bonzini <pbonzini@redhat.com>
parent 2f7b92a0
......@@ -1494,6 +1494,7 @@ M: Riku Voipio <riku.voipio@iki.fi>
S: Maintained
F: thunk.c
F: user-exec.c
F: user-exec-stub.c
BSD user
S: Orphan
......
......@@ -115,7 +115,7 @@ QEMU_CFLAGS+=-I$(SRC_PATH)/linux-user/$(TARGET_ABI_DIR) \
-I$(SRC_PATH)/linux-user
obj-y += linux-user/
obj-y += gdbstub.o thunk.o user-exec.o
obj-y += gdbstub.o thunk.o user-exec.o user-exec-stub.o
endif #CONFIG_LINUX_USER
......@@ -128,7 +128,7 @@ QEMU_CFLAGS+=-I$(SRC_PATH)/bsd-user -I$(SRC_PATH)/bsd-user/$(TARGET_ABI_DIR) \
-I$(SRC_PATH)/bsd-user/$(HOST_VARIANT_DIR)
obj-y += bsd-user/
obj-y += gdbstub.o user-exec.o
obj-y += gdbstub.o user-exec.o user-exec-stub.o
endif #CONFIG_BSD_USER
......
......@@ -25,7 +25,6 @@ stub-obj-y += monitor.o
stub-obj-y += notify-event.o
stub-obj-y += qtest.o
stub-obj-y += replay.o
stub-obj-y += replay-user.o
stub-obj-y += runstate-check.o
stub-obj-y += set-fd-handler.o
stub-obj-y += slirp.o
......@@ -35,7 +34,6 @@ stub-obj-y += uuid.o
stub-obj-y += vm-stop.o
stub-obj-y += vmstate.o
stub-obj-$(CONFIG_WIN32) += fd-register.o
stub-obj-y += cpus.o
stub-obj-y += kvm.o
stub-obj-y += qmp_pc_dimm_device_list.o
stub-obj-y += target-monitor-defs.o
......
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "qom/cpu.h"
void cpu_resume(CPUState *cpu)
{
}
void qemu_init_vcpu(CPUState *cpu)
{
}
/*
* replay.c
*
* Copyright (c) 2010-2015 Institute for System Programming
* of the Russian Academy of Sciences.
*
* This work is licensed under the terms of the GNU GPL, version 2 or later.
* See the COPYING file in the top-level directory.
*
*/
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "qom/cpu.h"
#include "sysemu/replay.h"
void cpu_resume(CPUState *cpu)
{
}
void qemu_init_vcpu(CPUState *cpu)
{
}
/* User mode emulation does not support record/replay yet. */
bool replay_exception(void)
{
return true;
......
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